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Est. · session

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This device

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100% active · 160 h/mo— / h— / mo

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Rates

Theoretical cloud value. No actual payout.

Waiting for rates…

Dense FP32 work × cloud cost per FLOP. Hourly estimates use this device’s measured productive app work ÷ successful client execution time, including client overhead, at 100% activity, separate from its memory slider. They do not measure its physical maximum. Month = 40 h × 4 weeks (160 h). No fees, power costs or demand allowance. The GPU peak reference is theoretical, not a workload benchmark. Downloads, idle time and standby earn zero. Finished work counts even if a run later fails. Totals reset when the coordinator restarts.

Setup
Diagnostics

The app maximum uses a conservative policy and any RAM estimate. Browsers do not expose free RAM or GPU memory. Actual allocation depends on assigned model work; the slider limits memory, not CPU/GPU activity. Keep this tab open to contribute.

Layers
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GPU buffers
0 MiB
Passes
0
Peak GPU buffers
0 MiB
RAM estimate
Unavailable
CPU cores
Unavailable
GPU buffer limit
Unavailable
GPU binding limit
Unavailable

Join to check GPU.

The app counts live GPU buffers or CPU arrays for weights, caches and working memory. Downloads, browser overhead, drivers and other tabs are excluded. Buffer limits do not measure free GPU memory. Pool totals count browser sessions, including standby clients. Chat streams to every connected client.

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